In fact, Howard claims that Starfield’s map will be the biggest they’ve ever created — larger than Fallout 76 and at least four times the size of Skyrim. This landmass is static insofar as the size and dimensions will not change between games, but there is procedural generation at p Fallout has already made a name for itself in the sci-fi genre, but just imagine a world where psychotic robots roam around the cavernous halls of a space station and take on the remnants of human life. The studio is clearly working on something big for E3, but it's best to take everything with a very large grain of salt for the time being. If Starfield really is coming though, prepare to look to the stars for something new, especially if the game makes its debut at So, what exactly did they do to grab the attention of attendees and stream followers alike? Well, aside from an adorable Japanese game dev and an overly zealous yelling man in the audience who may or may not have been Eric Andre, not a whole lot. Proceedings initiated with Todd Howard pretending to tuck his tail between his legs and apologize/poke fun at the notoriously awful launch of Fallout 76 . Bethesda then incited many an incredulous eyebrow raise as it was announced that their divisive entry into the Fallout franchise would, at long last, be receiving human NPCs—a long-awaited community request which was subtly joked about in the update’s trailer—alongside a new battle royale mode for which none of the game’s twelve remaining players as Starfield creator Bethesda Game Studios is helping to raise funds for the Make-A-Wish Foundation's Mid-Atlantic chapter’s Evening of Wishes: Hope from Home auction by donating an eye-catching prize: the chance for the auction’s winner to create a character in the studio’s anticipated science-fiction title. Starfield was first announced during Bethesda’s E3 showcase back in 2018 standing alongside games like Rage 2, Doom Eternal , and the company's long-awaited next entry in the Elder Scrolls series . However, like The Elder Scrolls VI , Starfield ’s E3 reveal consisted of a short trailer that showed off little of the actual g Even though there's still plenty to learn about Starfield and The Elder Scrolls VI , Bethesda has plenty of time to divulge that information. Hopefully, the coming months are years start to shed more light on each project and their potential arrival da However intriguing this auction prize may be, it still does not give fans much more concrete details about the game itself. There may be some news on the horizon, though. Jeff Grubb, noted industry insider, hinted on his podcast last week that Microsoft may currently be planning an event in which the company will discuss its intentions for Bethesda. There has been no official word about this from either company, howe In a surprising social media post, Bethesda revealed that it has donated a bundle to the Make-A-Wish Foundation's auction. The highest bidder for the company’s package will have the opportunity to make a character for Starfield . In addition, the auction winner will walk away with an Xbox Series X, recalling that Bethesda recently announced that it would be acquired by the console’s creators , and sixteen titles from the studio. Several of the games seem to come from some of Bethesda’s most popular franchises including The Elder Scrolls, Wolfenstein , and Doom . At the time of writing, the ongoing bidding for the Bethesda bundle is just north of $2,000. Interestingly, the auction’s website goes into slightly more detail about what the winner can expect than the studio's post. It states that the highest bidder can look forward to working with the team behind the game, https://Starfieldgalaxy.Com naming Todd Howard specifically, and that the winner should expect to " schedule time to create the character within 3 months of 2/28/202 At this point, it’s hard to know exactly how Bethesda plans to monetize Starfield , but, given their recent track record, it may be time to start worrying. Fallout 76 , as well as its predecessor's post-launch implementation of the Creation Club, unabashedly pushed the sale of in-game currencies and micro-DLC, and it’s unlikely that the publisher will be willing to forego these unfavorable monetization practices for the sake of their new property. This could also cause a bit of a delay should designers choose to push back against certain development mandates regarding recurrent spending options in Starfie It is no secret that the Bethesda purchase is a huge deal for Microsoft but, with no other anticipated first party titles apparent on the horizon, the transaction will carry a lot more weight this year. While Microsoft has not hinted one way or another about Bethesda games' fate on other consoles, Phil Spencer has made it clear that there is not a financial need for Microsoft to make cross-platform Bethesda games going forw The company has developed a new engine tool that allows the development team to create a larger landmass for their world. It’s unclear if Howard was referring to a landmass continent, or perhaps multiple planets given the sci-fi genre of the game, but the size of the overall map will be large in any c |